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- // clipped conical shape
- // cone { <END1>, RADIUS1, <END2>, RADIUS2 [open] }
- // Where <END1> and <END2> are vectors defining the x,y,z
- // coordinates of the center of each end of the cone
- // and RADIUS1 and RADIUS2 are float values for the radii
- // of those ends. open, if present, cone is hollow, else capped
- cone
- {
- 1*y, 0.0,
- -1*y, 1.0
- // open
- }
-